The positive impact of video games on higher education

During the last several years, video games have matured, and so have the users. Now they are used not only as a means of relaxing after a hard day but also as a perfect option to learn something new. With market growth, you can see the tendencies of gamification in different sectors, including education. Thus, with the potential of virtual worlds, students can investigate complicated subjects, discover new things, and learn via playing. It is much easier, interesting, and cheaper in case you request online statistics homework help or ask someone to help you with a math task. Using games, teachers can make lessons more interactive and efficient, and students will get a great experience.

Games in education

Do you find the majority of college disciplines boring? How often have you thought something like, «Can someone do my homework for me?». Students need to get motivated and engaged in learning to like the process of studying and strive for more information. Games are a perfect way to achieve this goal and extract value from the traditionally distracting process. Here are some best examples proving this point:

  1. Unexpected learning

One of the best examples will be learning foreign languages via the gaming process. It was proved by the Kanda University when the research showed the extensive amount of information learned by international students on the course «English as a second language.» The group was encouraged to communicate with partners via different activities, and students learned English in the context of this interaction. Even though this method is still new, it has already attracted a large number of students ready to proceed;

  1. Concentration increase

Have you ever heard of Minecraft online game? You probably should have. So, it is considered as a great tool for people who have ADHD and autism as it helps to raise creativity and gives a calming environment with a proper structure. For people with this diagnosis it isn’t easy to sit and concentrate on the task while playing games makes them interested enough to be engaged in the learning process;

  1. Productivity

One of the recent studies has proved that breaking the tasks down into quizzes and challenges is a great idea. It works well for both studying disciplines in college and educating the staff at work;

  1. Failure

One of the main benefits games give us is learning from our mistakes. In the game, if you fail, you get back and try again so many times as it is required to win. It can be transformed into a real-life habit. Teachers can encourage students to consider a failure another chance to learn, rather than something that makes them weak or unsure. Thus failure becomes not a disaster but a setback, and young people are interested in overcoming more and more challenges and educational quizzes;

  1. History lesson

Another game good for studies is the Age of Empires, where different historical periods are presented. Many students owe a lot of historical understanding, namely from gaming. Playing a game with a real-looking historical setting is much better and efficient than learning from the textbook. This is like watching a historical movie but also taking part in it.

Gaming is one of the revolutionising ways of learning, and to progress, we need to try new ways of retaining information. Ask anyone what they found out from playing a game, and you will receive an immediate answer. Ask this person what they learned from a lecture yesterday; they will be standing with a blank look.


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